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3 Dimensional Chat / My First Gun (Mac-11) (10th Project- Maya 2010)

Author
Message
FrozenCore#6
14
Years of Service
User Offline
Joined: 5th Jan 2010
Location: FrozenThrone
Posted: 8th Mar 2010 17:16
Hey Guys .. I Was Too Bored to Make A New Head So I Decided Making Something Not Organic ... ANd Here It is

Mac-11

1 side reference image used
It Took 6:30 Hours

Now I Need To Know How To Unwrap It

Oh btw can ANybody Tell me How To Export A uv Map Out Of Maya , And back Into it After Photoshop Edit ...

Well Anyways







How Is it

My Latest Photoshop Work:
Isocadia
15
Years of Service
User Offline
Joined: 24th Jul 2009
Location:
Posted: 8th Mar 2010 17:34
Well, one thing. Bullets are round, and your thingy isn't. But on the overall it seams nice.

Isocadia

Shaun Of The Dead
15
Years of Service
User Offline
Joined: 28th Jan 2009
Location: Wouldnt you like to know :P
Posted: 8th Mar 2010 17:57
Im pretty sure the barrel should be, you know. Circular...
But i must say, apart from that i love it Good work

Your signature has been erased by a mod - Neither clever nor funny.
Asteric
16
Years of Service
User Offline
Joined: 1st Jan 2008
Location: Geordie Land
Posted: 8th Mar 2010 18:11
Also, there are too extruded pieces on the left, opposed to one inset, and the clip and handle are too round.

FrozenCore#6
14
Years of Service
User Offline
Joined: 5th Jan 2010
Location: FrozenThrone
Posted: 9th Mar 2010 16:45
Kay I Fixed Up The Barrel ...

And I UNWRAPPED THE MODEL

o,o It Was Pretty Easy / But I'm Sure All Of You Will Say The My Unwrapping Is Sucky o,o

Now please tell me how to export The Uv Map



My Latest Photoshop Work:
Quik
16
Years of Service
User Offline
Joined: 3rd Jul 2008
Location: Equestria!
Posted: 12th Mar 2010 03:12
there is a lot, and i mean a LOT of unnesesary polies that u have to get rid of.

looks nice other than that it looks nice^^


[Q]uik, Quiker than most

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