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FPSC Classic Product Chat / 16 player host

Author
Message
Sven
16
Years of Service
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Joined: 3rd Feb 2010
Location:
Posted: 11th Mar 2010 20:34
Is there mutch lagg if i host a game with my PC (quad core, geforce 9800) with 16 players in it? (with FPSCIP)

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Mugen
20
Years of Service
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Joined: 27th Aug 2005
Location:
Posted: 11th Mar 2010 20:41
Depends on your internet connection, you won't get FPS lag, but you might get internet lag. Grab 16 friends and test it out lol.

Mugen is the name pal, Ya got that?
Kravenwolf
17
Years of Service
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Joined: 14th Apr 2009
Location: Silent Hill
Posted: 11th Mar 2010 21:04 Edited at: 11th Mar 2010 21:05
No, because you'll never be able to find 16 people online at one time that would want to play an FPS Creator game

Kravenwolf

Bugsy
17
Years of Service
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Joined: 24th Nov 2008
Location: another place in time
Posted: 11th Mar 2010 21:42
I have some friends, and you never know, if you make a good enough FPS game, then you may just find 16... hundred people wanting to play


BULLSHOCK 2
Retired Moderator
21
Years of Service
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Joined: 14th Jun 2005
Location: Shocking Bulls
Posted: 11th Mar 2010 22:14
I thought the max was 8 players?

Bugsy
17
Years of Service
User Offline
Joined: 24th Nov 2008
Location: another place in time
Posted: 11th Mar 2010 22:36
there are mods for 16.


BULLSHOCK 2
Retired Moderator
21
Years of Service
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Joined: 14th Jun 2005
Location: Shocking Bulls
Posted: 11th Mar 2010 22:52
Ahh. that explains it. Wow I cant even keep track of all the mods out now days!

I haven't used the mod in question, but I know i had problems with 8 players with regular FPSC, I wouldn't want to try 16.

Sven
16
Years of Service
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Joined: 3rd Feb 2010
Location:
Posted: 13th Mar 2010 12:19
ok ty

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