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DarkBASIC Professional Discussion / Some ideas or Some questions

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KajiSan
22
Years of Service
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Joined: 5th Aug 2003
Location:
Posted: 14th Sep 2003 14:46
I need to know if a command for texturing a polygon in a mesh exist or not. Maybe using the fvf or other. Because texturing a cube with different texture for each face....

Is there a command for rotating an object texture? I don't think,
so for the future update :
ROTATE OBJECT TEXTURE object, angle
BatVink
Moderator
23
Years of Service
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Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 14th Sep 2003 15:52
SCROLL OBJECT TEXTURE
This command will scroll the UV data of the specified object. The UV data controls how a texture is
mapped onto your object. By scrolling the UV data, you can effectively scroll the texture over your object.
The U value controls the horizontal shift of the data. The V value controls the vertical shift of the data.
The scroll effect is permanent.

SYNTAX
SCROLL OBJECT TEXTURE Object Number, X, Y

KajiSan
22
Years of Service
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Joined: 5th Aug 2003
Location:
Posted: 14th Sep 2003 16:19
I know that, thanks, but i want rotating the object texture with a specified angle....

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