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2D All the way! / Camouflage Textures (WIP)

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PW Productions
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Joined: 13th Mar 2009
Location: sitting in a chair.
Posted: 18th Mar 2010 20:03 Edited at: 18th Mar 2010 20:08
Hi all, just felt like sharing my texture WIPs. I woke up this morning and had an idea of how to make camouflage patterns/designs in Photoshop, so I gave it a shot. It's my first attempt at making camouflage ever, and I need advice. When I'm done with all the textures, I'll put 'em into a pack for a free release on my website.

So anyways, I've completed 5 so far - Green, Blue, Digital, Woodland, and Desert. All came out great except for the Digital which didn't turn out as planned.

WOODLAND-


GREEN-


DIGITAL-


DESERT-


BLUE-


Cheers, ideas and advice welcome,

-PwP

EDIT: Whoops! Images aren't showing up. Hold on, I'm trying to fix it...

EDIT 2: Sorry about that, got the images to show

New Site is up! Go check it out!
Quik
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Location: Equestria!
Posted: 18th Mar 2010 21:50
are they going to be seamless?

the digital looks awesomeXD


[Q]uik, Quiker than most
Link102
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Location: On your head, weeeeee!
Posted: 18th Mar 2010 22:38
good textures, cept digital, sorry .

sharpen them and make them loop able. ^^

PW Productions
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Posted: 19th Mar 2010 18:52
These were meant to be layed on top of weapon textures, so I don't really see why I should make them seamless... Plus, I'm no good at making things seamless and I don't want to run those textures through a seamless filter...

Anyways, I'm really sick right now (103.7 temperature) and it's really hard to even think semi-straight

-PwP

New Site is up! Go check it out!
Quik
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Location: Equestria!
Posted: 22nd Mar 2010 04:43 Edited at: 22nd Mar 2010 04:43
Quote: "These were meant to be layed on top of weapon textures, so I don't really see why I should make them seamless"


well, u can use them on the gun, and on the armor/clothing, u can use them on a tank etc

u can easily reuse a camoflage pattern for many things in a game, put some effort in it, make it seamless, and sharpen them. this way they will be more popular and more useful =)


and i hope u will be better soon


[Q]uik, Quiker than most
PW Productions
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Location: sitting in a chair.
Posted: 23rd Mar 2010 04:10
Alright, fine

I'll be working on more textures tomorrow with some new techniques... What type of camouflage would you guys like to see?

(except for MW2 ripoffs)

-PwP

New Site is up! Go check it out!
Quik
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Posted: 30th Mar 2010 17:36
MW2 ripoff? u know, most of the camos in MW2 is based on real camos?


[Q]uik, Quiker than most
PW Productions
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Posted: 31st Mar 2010 05:19
I was saying that I'm not going to try to get any textures to look close to the camos from MW2. Yes, I know they're based on real camo. I'm not that dumb

New Site is up! Go check it out!
Quik
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Posted: 1st Apr 2010 21:57
well i thought u were worried about copyright or something ^^


[Q]uik, Quiker than most
PW Productions
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Posted: 2nd Apr 2010 02:19
Nah, not really. It's like modeling a MP5 in CS:S and then Activision/Infinity Ward modeling an MP5 in MW1. But anyways, this thread is dead (omg, that rhymed quite oddly)... I'm still modeling guns and I just get caught up with that. Still trying to model all the guns I planned to release in the 3D Chat. And BigAdd is apparently awaiting the surprise, so, no pressure, right?

-PwP-

New Site is up! Go check it out!
Johnski
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Location: Norfolk, UK
Posted: 14th Jul 2010 18:22
they look good on guns asweel



PW Productions
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Posted: 20th Jul 2010 21:05
WOW, that was a huge bump But yes, they do to an extent.

Poloflece
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Location: Australia
Posted: 2nd Sep 2010 14:54 Edited at: 2nd Sep 2010 15:00
Give the digital a pixelated effect instead, otherwise it looks very basic and to much like the photoshop filter you used.
Other than that, very good camos, I just started on my first ones aswell

Poloflece

Register on my website for KOOL stuff
PW Productions
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Posted: 4th Sep 2010 18:40
Thanks for the tip! But this was a dead thread quite a few months old I'm a little better with camouflage now. But I agree, the photoshop filter was the only thing I could think of so I used it I'll try pixelating it.


If something is perfect, it probably doesn't work. -PWP

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