I just started makeing a race game and it behaves like
old school night driver and something like pole position.
Here's what I got.
The race track move from zfar to znear.
It also rotates at zfar to give curves.
You drive the car by moveing x2d points right-left.
It converts 3d points to 2d.
Not bad but....
I would like to make a path for it to follow.
Like a track pre-defined.
Except 123
I don't know how to make a squiggly line that goes in a circle???

Can someone please help me without makeing it to complicated??
like bezier circle or the likes???
thanks
peace
and
out!