Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

DarkBASIC Professional Discussion / Full screen shader help?

Author
Message
The13thlego
16
Years of Service
User Offline
Joined: 4th Aug 2009
Location:
Posted: 21st Mar 2010 22:08
Hi everyone. I have used DarkBasic Pro for some time now, but I want to incorporate shaders into my programs. I know how to do shaders on individual objects, but I want to get a bloom shader on the scene. I figured out how to get it in Dark GDK, but the example program that came with DarkBasic Pro online to demonstrate shaders is hard to follow when reading over the code. So, can someone please show me some example code to get a shader for the whole screen to work? Thanks!

I can't think of a signature.
The13thlego
16
Years of Service
User Offline
Joined: 4th Aug 2009
Location:
Posted: 23rd Mar 2010 03:29
Sorry for double post, and wasting a forum thread, but I found the solution to the problem. For anyone else who views this thread with the same problem, you can find the solution in the "Exporting" section in the help file from Dark Shader.

I can't think of a signature.

Login to post a reply

Server time is: 2026-07-26 21:11:56
Your offset time is: 2026-07-26 21:11:56