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DarkBASIC Professional Discussion / Making Skys actullay work

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Great Knight
23
Years of Service
User Offline
Joined: 25th Feb 2003
Location:
Posted: 15th Sep 2003 05:51
Hey I am wondering why when ever I do skys by chaning the backdrop it wont let me and i read that if it does not let you go to spheres but the problem with spheres is that they act weird if they get too large and the texturing becomes ultra bright and dark on one side. I tryed making it cartoony but that made it ultra bright. How would i make a sky work thxs.

AMD Atherlon 2400+ XP, 380 DDr memeory, ATI Radeon 9000 64 DDR.

And a Katana.
gbuilder
23
Years of Service
User Offline
Joined: 26th Aug 2002
Location: New Zealand
Posted: 15th Sep 2003 12:08
Best is to make a .x skybox and texture it.. There is an art to it but the skys look great.

gbuilder.

AMD900mhz, 256mb Ram, 64mb GForce2 MX400 Graphics card, Windows 98se.
spooky
23
Years of Service
User Offline
Joined: 30th Aug 2002
Location: United Kingdom
Posted: 15th Sep 2003 13:42
The trick with sky spheres is to turn off the objects light parameters so it is not affected by light. See the set object command.

If your mansion house needs haunting, just call Rentaghost!

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