Hello everyone-
I'm making a level picker screen for my game, where I want to have a scrollable list of levels inside a "frame" graphic. I know how to do everything I need
except how to perform clipping so that the level names (pasted sprites) don't go through this frame.
I know of a clunky solution to use a frame which is the thickness of the bitmap font and draw it last so it will draw over the bottom/topmost lines. But I'd like to have a thinner frame with a nice clean clip of the text above it.
Any ideas?

A 3D marble platformer using Newton physics.