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3 Dimensional Chat / Just Showin Off

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raymondlee306
15
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Joined: 24th Oct 2009
Location: Ohio
Posted: 24th Mar 2010 03:39
Sorry guys, but sometimes you just gotta show people what you got. I made these at work. I do gotta admit I only made 80% of the yellow engine. The rest was from the manufacturer but it came in an unusable file format so I had to recreate it from some pictures.

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raymondlee306
15
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Joined: 24th Oct 2009
Location: Ohio
Posted: 24th Mar 2010 03:39
image 2

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raymondlee306
15
Years of Service
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Joined: 24th Oct 2009
Location: Ohio
Posted: 24th Mar 2010 03:40
image 3.

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raymondlee306
15
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Joined: 24th Oct 2009
Location: Ohio
Posted: 24th Mar 2010 04:06
I invite others to post their pics as well.
Dr Tank
15
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Joined: 1st Apr 2009
Location: Southampton, UK
Posted: 24th Mar 2010 07:01
That looks pretty sweet. Is it a ship engine? Bit high poly for use in DBP i guess, but it's still pretty.

Sid Sinister
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Posted: 24th Mar 2010 07:48
Is that CAD? What program did you use?

"If I have seen a little further it is by standing on the shoulders of Giants" - Isaac Newton
Current Project: http://strewnfield.wordpress.com/ (Last updated 06/11/09)
lazerus
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Posted: 24th Mar 2010 11:44
What on earth could use that?

A Train, Ship or a giant robot lol.

Very detailed great work

Link102
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Location: On your head, weeeeee!
Posted: 24th Mar 2010 13:45 Edited at: 24th Mar 2010 13:47
It looks like a huge hydraulic/pneumatic pump, but I don't see what the blue motors in the 2nd pic do.

It's not a train, it's to big for that. Most trains are electric these days.
It's not a robot, because well, it's not a robot.

It's indoors because the exhaust fed trough a pipe.

So it's either a ship or a factory engine.

raymondlee306
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Joined: 24th Oct 2009
Location: Ohio
Posted: 25th Mar 2010 01:41
The yellow thing in picture 1 is a Caterpillar G3608 Natural gas powered turbo aspirated engine. Used on things like the rest of the pictures...Compressors. And you are right they are in no way "game" friendly. The model in picture 2 is the engine in picture 1 driving the blue compressor. The model has over 1700 individual parts and is about 300 megs in file size. I design these machines for a living but the problem is I can't seem to turn it down when making models for games. My models are generally over a few thousand polys a piece. I guess I just have no off switch.

I also wanted to put this thread in models and media chat but, oh, well, Thanks for the complements guys.
raymondlee306
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Location: Ohio
Posted: 25th Mar 2010 01:43
Is that CAD? What program did you use?[quote]

I made the models in Autodesk Inventor and rendered them with 3d studio max.
raymondlee306
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Posted: 25th Mar 2010 01:45
hhhmmm...I can't seem to get the quote thing right. Please reverse the above statement
Link102
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Posted: 25th Mar 2010 16:54
It´s why we have an edit button. It´s on the bottom left of your post.

SJHooks
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Joined: 13th Aug 2009
Location: Where you least expect me...
Posted: 26th Mar 2010 00:25
Lol, nice work, and the quote thing is like this:
. Eitherway, pretty good detail on the work, I usually find it hard to make those types of things because I have to research every single part to get what's visible right, otherwise I'd just give up.

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