Quote: "As these use a single texture it will be very easy to change the appearance and change the skybox if you wish, as these are segments you can remove any you wish, by placing trenches, buildings, trees etc and also as these are merely environments I would expect to see a big change in appearance when folks add their own segments and entity's into the scene.
I dont expect people to use these as they are I can safely assume they would make them their own, with a variety of terrains and skyboxes of this quality its up to you or do you just want to stick with the stock media provided with FPSC outof the box, imagination is the key and I suppose you could say what you said about any of the models packs and media already available."
That's true I guess, but a large terrain would seem more noticable, then for example a few stacked crates(Unless the Terrain is so heavily populated you can barely see any of it offcourse).
Quote: "To be honest I doubt anyone around here would want to lay down 1600 segments in the order they have to be laid out"
That's just pure madness yes
Quote: " you need to try to appreciate the work involved in creating these and I can assure you nobody else has ever attempted it"
I never said I did not appreciate the amount of work such a project would cost, merely stating that it'll end up being used a gazillion times in various games, which in the long run will just make people get tired of them.
Quote: "as for making these modular that is an idea I may consider but to make modular arrangements match with others would be a logistical nightmare and whose to say what particular hills or flat terrain would suit everybody's needs"
Also very much true, even simply getting a few roof objects to match can be a pain.

I hadn't really thought of that back there.
I was in no way trying to put your work down, or the effort you're putting into it. I was just stating that when it's out, a year later people will just go like "Oh, you're using that and that terrain, can't you make your own?" since it's been overused a million times.

And to be very honest I don't get why we still don't have a decent way to create terrains in FPSC, there's a load of people asking for it and so far it's been completely ignored.
I'll just hush now and let you get back to what you were doing though

EDP Map Editor[2D]