For reasons unknown, my gravity decided to fail. The situation:
Character jumps, gravity reduces the positive upward velocity at an expected acceleration. Once the y velocity goes negative (falling), it maxes out at exactly -4.7 something every time. Guy falls super slowly.
I leave the gravity at the default -9.8. I have no forces acting on the object, no changes to velocity. Gravity works when it is moving upward, but poops out as soon as the object starts falling.
It would be impossible to post the code, for various reasons. Has anyone heard of something like this?
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