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FPSC Classic Product Chat / [LOCKED] Import MP9-10 guns in 3ds max

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Sven
16
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Joined: 3rd Feb 2010
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Posted: 31st Mar 2010 21:15 Edited at: 1st Apr 2010 20:55
Is there a GOOD way to import mp9 or 10 guns in 3ds max? With other programs like fragmotion and milkshape i get this this poop:





Urlforce Studios
19
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Joined: 16th Oct 2006
Location:
Posted: 31st Mar 2010 21:50
Wow 3ds Max 2010, and it's not a trial! I'm very jealous as it was too expensive for my school department's budget. When you purchased 3ds Max 2010 it came with tutorials on how to import .x files etc. Check those out or check the support forum over in Autodesk-land. Your purchase of 3ds Max comes with their support, as not many of us here use 3ds Max due to the caliber of the program, we probably won't be able to help you.

Bootlicker
17
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Joined: 29th Mar 2009
Location: Germany
Posted: 31st Mar 2010 21:54
hmmmm, why do I doubt that he has bought that?
Urlforce Studios
19
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Joined: 16th Oct 2006
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Posted: 31st Mar 2010 22:00
I have no reason to believe he hasn't... Maybe he's an art student.

Sven
16
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Posted: 31st Mar 2010 22:07
Quote: "I have no reason to believe he hasn't... Maybe he's an art student."


lol, i'm just a high-shool kid from holland (you know that we don“t like trowing money away...) but i'm not saying that i've downloaded it. But back to the topic: where can i find that .x tut? I can't see it, only camera, animation etc. tuts


General Jackson
User Banned
Posted: 31st Mar 2010 22:18
I'm jealous too.
I could only afford an older version.
But its better than nothing

Sven
16
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Posted: 31st Mar 2010 22:34
3ds max 2010 looks cool, it have's a menu that kinda like ms office 2007 :p But i'm more familiar with adobe software (PS, FL, AI, AE etc.)

Sven
16
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Posted: 31st Mar 2010 22:35
Quote: "I'm jealous too.
I could only afford an older version.
But its better than nothing

"


but you have the skilzz I'm jealous about your 3d art

KeithC
Senior Moderator
20
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Joined: 27th Oct 2005
Location: Michigan
Posted: 31st Mar 2010 22:41 Edited at: 31st Mar 2010 22:43
Contact Autodesk support for questions regarding your purchased software. Actually; I'll forward your email address and IP onto them for you, with a request for help with your purchased software. Don't thank me.

-Keith
Sven
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Posted: 31st Mar 2010 22:43
thank you

KeithC
Senior Moderator
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Joined: 27th Oct 2005
Location: Michigan
Posted: 31st Mar 2010 23:06
Quote: "thank you"

No problem; I'll let you know what they say.

-Keith
General Jackson
User Banned
Posted: 31st Mar 2010 23:16
Keith: I never noticed your avatar was animated.
Do you mind if I use it for my avatar?

KeithC
Senior Moderator
20
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Joined: 27th Oct 2005
Location: Michigan
Posted: 31st Mar 2010 23:17
Doesn't matter to me; it's in the TGC Avatar libraries.

-Keith
General Jackson
User Banned
Posted: 31st Mar 2010 23:19 Edited at: 31st Mar 2010 23:21
Oh.
I didnt know that.
Thankyou


****puts on new avatar****

{edit} now i look like a mod lol.

Opposing force
20
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Joined: 10th Aug 2005
Location: England
Posted: 31st Mar 2010 23:53 Edited at: 31st Mar 2010 23:54
Does 3DS max support .fbx? Import your .x file into Fragmotion then try exporting to .fbx. From looking at the screenshot I think it's a bone problem. If you're exporting from Milkshape check you're not in "Anim" mode.
Sven
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Posted: 31st Mar 2010 23:56
Quote: "No problem; I'll let you know what they say. "


ok, ty

henry ham
18
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Joined: 3rd Aug 2007
Location: way way out there
Posted: 1st Apr 2010 01:33
wow there are so many max 2010 users on this forum lately is there a sale on or somthing ?

i feel left out & out of date only having 2009

maybe we could have a I OWN MAX & IM NOT A PIRATE thread where we can post a pic of our origonal boxed software to prove it,im sure it would be very popular

cheers henry

General Jackson
User Banned
Posted: 1st Apr 2010 05:52
Quote: "maybe we could have a I OWN MAX & IM NOT A PIRATE thread where we can post a pic of our origonal boxed software to prove it,im sure it would be very popular"


Oh, we'd have all the max users post

rolfy
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Posted: 1st Apr 2010 08:00
I dont normally jump into these threads but this one deserves some comment.
Normally I would tell folks that Max is a complete waste of money if all you use it for is modeling it is so much more than that in fact you are paying for an entire modeling rigging and animation and post production package and with available plug ins (which will add thousands more to the price of your current software) it was primarily for movie production and high end games production. The inflated price of Max is down to the rendering engine which is of no use if simply modeling, its an industry standard software mostly affordable by companies and thinking that the most expensive means your modeling will improve is downright retarded. I learned Max way back at v.2 and mostly improvements are based on user created plug ins (namely free) I had to learn it as many of the companies I worked for thought it would enhance their abilty to pull in more clients and made them appear to be 'cutting edge', to be honest it was rarely used, this is for two reasons, most clients didnt know what they wanted from it and most graphic design companies lacked the staff with imagination enough to think of uses for it either. The gui is a lot more complex than first appears and you wont find many that tknow every aspect and procedure for its use. Its a software for many users who would each learn a certain discipline to use it, in the same way that games designers come in many different disciplines, thing is you only pay 50 bucks for this sofware and can learn a lot about other aspects of game design in the process, you pay 3500 bucks for Max only to find you need years to learn all the disciplines involved in its use.
I have been in colleges where the tutors (cad) would proudly show their skill in creating a firework (particles) and the first question they would ask me, incredulously, "you actually know how to use it?" I tell you this because it makes my point about companies and education establishments buying this product, they think it will (like a lot of folks it seems) enable them to do ANYTHING they can imagine. It takes a lot of learning the first of which would be to read the manual that COMES with your product and at the same time joining the autodesk forums where you will find you can post the very questions you are asking here on a forum which has absolutely nothing to do with 3sMax.

Or you could just throw up your hands and say:
Quote: "lol, i'm just a high-shool kid from holland (you know that we don“t like trowing money away...) but i'm not saying that i've downloaded it."

Powned.
mgarand
18
Years of Service
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Joined: 22nd Dec 2007
Location: The Netherlands
Posted: 1st Apr 2010 08:24
lol i am from Holland and go to school too, i got a part time job but even then i don't have the cash to buy it





Creativity is inventing, experimenting, growing, taking risks, breaking rules, making mistakes, and having fun.
Sven
16
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Location:
Posted: 1st Apr 2010 08:44
Quote: "I dont normally jump into these threads but this one deserves some comment.
Normally I would tell folks that Max is a complete waste of money if all you use it for is modeling it is so much more than that in fact you are paying for an entire modeling rigging and animation and post production package and with available plug ins (which will add thousands more to the price of your current software) it was primarily for movie production and high end games production. The inflated price of Max is down to the rendering engine which is of no use if simply modeling, its an industry standard software mostly affordable by companies and thinking that the most expensive means your modeling will improve is downright retarded. I learned Max way back at v.2 and mostly improvements are based on user created plug ins (namely free) I had to learn it as many of the companies I worked for thought it would enhance their abilty to pull in more clients and made them appear to be 'cutting edge', to be honest it was rarely used, this is for two reasons, most clients didnt know what they wanted from it and most graphic design companies lacked the staff with imagination enough to think of uses for it either. The gui is a lot more complex than first appears and you wont find many that tknow every aspect and procedure for its use. Its a software for many users who would each learn a certain discipline to use it, in the same way that games designers come in many different disciplines, thing is you only pay 50 bucks for this sofware and can learn a lot about other aspects of game design in the process, you pay 3500 bucks for Max only to find you need years to learn all the disciplines involved in its use.
I have been in colleges where the tutors (cad) would proudly show their skill in creating a firework (particles) and the first question they would ask me, incredulously, "you actually know how to use it?" I tell you this because it makes my point about companies and education establishments buying this product, they think it will (like a lot of folks it seems) enable them to do ANYTHING they can imagine. It takes a lot of learning the first of which would be to read the manual that COMES with your product and at the same time joining the autodesk forums where you will find you can post the very questions you are asking here on a forum which has absolutely nothing to do with 3sMax.

Or you could just throw up your hands and say:
Quote: "lol, i'm just a high-shool kid from holland (you know that we don“t like trowing money away...) but i'm not saying that i've downloaded it."
Powned."


Thanks for your big post, your'e right. Will 1 get no problems here on the forum if I uninstall it immediately? I will show you the screenshots! Please?

JLMoondog
Moderator
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Location: Paradox
Posted: 1st Apr 2010 09:01
rolfy:
I totally agree. My first modeling package was Raydreams 3d (about 70 bucks at a computer mall) and I spent over a year learning how to model properly. A great investment in my opinion.

Even today, I have no need for Max(though we learned Maya and Max in college), as TS does everything I want it to do. I know the trade so why do I need $3500+ more program to make the same dang polygon?


ultraplex
20
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Joined: 8th Dec 2005
Location: cyberspace
Posted: 1st Apr 2010 09:40
I use mikeshape, its cheap it does everything u need to model,its easy and most of all u can import and export x files...mint
btw i did purchase this product and i can prove it...ya
heres the link
http://chumbalum.swissquake.ch/
aslo details of my reg
Hello Anthony Ray, thank you for registering MilkShape 3D. To install the code, please choose the menu 'Help|About' and press the 'Register' button. Copy (Ctrl+C) and paste (Ctrl+V) both the name and 3 code parts into the appropriate editboxes so that it looks like: Your Name: [Anthony Ray] Registration Code: [******]-[******]-[******] Please note, that the brackets just indicate the editboxes and should not be copied!

Aye me hearties hoist the jolly roger
Kalinka
16
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Joined: 24th Nov 2009
Location: White Forest
Posted: 1st Apr 2010 16:03
lol i have 3ds max and i diddnt buy it because my teacher gave me her license(but its 9)

Sven
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Posted: 1st Apr 2010 17:57
with program give the same 3d camera options as 3ds max? And in hd (720p is ok)?

KeithC
Senior Moderator
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Location: Michigan
Posted: 1st Apr 2010 18:30
Quote: "Will 1 get no problems here on the forum if I uninstall it immediately?"

So; if you didn't download it, where did you get it from?

-Keith
Bootlicker
17
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Joined: 29th Mar 2009
Location: Germany
Posted: 1st Apr 2010 18:31
Quote: "but i'm not saying that i've downloaded it"


he's 'not saying' so he may well have...
Sven
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Posted: 1st Apr 2010 18:46
Quote: "So; if you didn't download it, where did you get it from?
"


i've send you a mail

Jon Fletcher
21
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Location: Taunton, UK
Posted: 1st Apr 2010 19:01 Edited at: 1st Apr 2010 19:01


KeithC
Senior Moderator
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Location: Michigan
Posted: 1st Apr 2010 19:05
This issue is being "handled".

-Keith
charger bandit
16
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Location: Slovenia
Posted: 1st Apr 2010 20:29
Jon: Gravity cat is even more not amused.




A.K.A djmaster
KeithC
Senior Moderator
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Posted: 1st Apr 2010 20:57
The thread starter has been banned and slapped for awhile. Hopefully he comes back a wiser member.

-Keith
KeithC
Senior Moderator
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Posted: 7th Apr 2010 22:27
.....And, as an update; Autodesk has just contacted me about the matter. They may want further information as well. Stay tuned...

-Keith

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