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DarkBASIC Professional Discussion / Compiling FPSC code and Dark Lights

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pdq
20
Years of Service
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Joined: 20th Jul 2006
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Posted: 3rd Apr 2010 01:12
I am looking to rebuild the FPSC exe through DBPro. I notice that Dark Lights is needed. I do not have Dark Lights. Is there a work around? Basically all I need to do is change the code to invert mouse in the y.

THX
Scene Commander
Support Manager
18
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Joined: 3rd May 2008
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Posted: 3rd Apr 2010 14:02
Download the extra folder in the latest DBP upgrade thread, everything you need to compile the code is there. (the official code in the upgrade pack, not the goggle code).
pdq
20
Years of Service
User Offline
Joined: 20th Jul 2006
Location:
Posted: 4th Apr 2010 23:28
I did this. In the code, TGC claims you need DarkLights; however, the code compiled successfully and apparently the exe runs fine. Am I missing something? Is there a reason why TGC says you need DarkLights?

Also, I have v116 of FPSC but the code is for v115. Is there v116 source code available?

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