Quote: "Once iv finished Tutorials Part 1 to 4 from TDK what do i do next?"
Actually, that's a good question.
Those tutorials were aimed at complete beginners and were meant as a sort of 'primer' to get them started with good programming habits.
Things like program layout, indentation and the
very elementary ABCs of programming are rarely covered in books for beginners and some of them do actually assume you know things that maybe you don't.
So, having read those tutorials, the beginners books and all the other tutorials you find should make a bit more sense.
But, maybe it's now time to add tutorial 5 to the series which covers a number of very basic programming tasks. The 'next step' if you like.
Maybe 10 or 12 small DB programs with explanations which cover different basic tasks for beginners - any of which might be required in your game.
Anyone have any suggestions on what you would like to see those tasks be?
Note though that they must be the sort of things that newcomers to programming would want to know - nothing too advanced.
I was thinking of maybe covering things like:
1. Input (mouse and keyboard)
2. Saving data
3. Loading data
4. Using Images
5. Basic Sprites
6. Basic Collision
7. An Introduction To 2D
8. An Introduction To 3D
Anyone think of anything else they'd like to see on the list?
TDK