@DVader
Not exactly. I'd like to use "append object animation", which is now also obsolete...
Let's say I had 2 models:
model1.x
model2.x
And I had an animation file
animation.anim
In DBC It was possible to append the animation to any object, so I would be able to use:
load object "model1.x",1
load object "model2.x",2
append object animation 1,"animation.anim"
append object animation 2,"animation.anim"
(Can't quite remember the syntax of that command, is that correct?)
I'd like to do that with DBP somehow. How could I do that?
@RTR
I am using an ASCII based .X format, but it is boned animation. Does that still work?
TheComet