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Dark GDK / HELP collision problem

Author
Message
kerry
14
Years of Service
User Offline
Joined: 28th Mar 2010
Location:
Posted: 8th Apr 2010 17:58
Hello,
I hope you can help me. I have a problem to make a working collision in Dark GDK. I want to make a 3D collision (2D works fine) with an DirectX world and a DirectX player. But either the collision is too slow and I get stuck in the wall or the player is flying and if I set the y position to 0 I can't move the player. Please help me. Maybe someone has an example the would be a great help. Because I couldn't find a tutorial about collision. Everything works in my games apart from the collision. I have been trying for a while now but I think I need help.
Kerry
Matty H
16
Years of Service
User Offline
Joined: 7th Oct 2008
Location: England
Posted: 8th Apr 2010 21:56
What are you using for collision?
The Dark Basic commands are a little slow, you could search Sparkys collision, that is faster and has some good examples.
You can also check out my collision plug-in, I'm on here all the time if you get stuck using it.

haliop
User Banned
Posted: 9th Apr 2010 07:39
why dont people use the search button.
each day we have one new member that ask about that?

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