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DarkBASIC Professional Discussion / Are 3D Mandelbulbs possible in DBPro using standard commands?

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Pincho Paxton
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Posted: 9th Apr 2010 20:14
Here is a site about 3D Mandelbulbs including source code in a few languages...

http://www.skytopia.com/project/fractal/mandelbulb.html

It seems that they use some sort of 3D point command to draw the images. Can DBPro do that?

TheComet
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Posted: 9th Apr 2010 20:18
I suppose, but that would be like rendering a game using the dot command...

TheComet

Pincho Paxton
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Posted: 9th Apr 2010 20:24
Well, I was wondering how long it would take, but didn't expect real time. Maybe an hour is acceptable.

Nice video here..

http://www.youtube.com/watch?v=xO5fXGqeM5c&feature=player_embedded

Math89
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Posted: 9th Apr 2010 20:41
It is more likely to be around a day, especially in DBPro. Mandelbulbs isn't only about rendering a surface in a raytracer, it's about finding it. And the only way to find this surface is to evaluate every single point in space with the 3D mandelbrot function, which is more than slow. And obviously, if you want more than the surface, for example normals, you can expect some other massive slowdowns.
TheComet
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Posted: 9th Apr 2010 20:52
Uhm, just a question here, but I have not found 1 video where someone zooms into this mandelbulb forever. Is this not possible? All they do is fly around it, but not into it. I thought it is a 3d fractal.

TheComet

Pincho Paxton
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Posted: 9th Apr 2010 22:43
The video is a zoom in I think, and the site has a zoom in, and also the interior shots. It doesn't repeat much however.

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