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FPSC Classic Product Chat / Automatic Lift

Author
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WolfeTundra
16
Years of Service
User Offline
Joined: 11th Apr 2010
Location:
Posted: 12th Apr 2010 06:36 Edited at: 12th Apr 2010 06:56
I've searched the forum already and all the answers provided do not work. I've tried every suggestion.

I'm trying to use a Anti-Gravity Platform (not the lift) to start on the first level and move to the 3rd level then automatically return to the first level and repeat.

I have tried using way points already. Once, I got it to move to what appeared to be the 1st floor, then return ... however, it looked like it was going about 3 times as fast as normal.

Any help in this would be much appreciated. If it makes any difference, there's currently no overhead (roof/ceiling for civilians) and I don't want to use one if I can avoid it.
JRH
20
Years of Service
User Offline
Joined: 8th Jul 2006
Location: Stirling, UK
Posted: 19th Apr 2010 20:48 Edited at: 19th Apr 2010 20:48
I'm sure theres an easy way to do this, but the most 'interfacy' way to do so would be to use a trigger zone at the top.

Anyway, here goes (UNTESTED METHOD);
1) Place the anti gravity platform in the map. Change the script to lift1.fpi. Set its name to 'Platform'.
2) At the exit to the platform (where the player gets off) place a Trigger Zone. Set the script of the Trigger Zone to plrinzoneactivateused.fpi.
3) Set the Trigger Zone's If Used field to 'Platform'

Alternatively there is scripting, so if that doesn't work I'll try and make one for you

Keep thinkin' outside the box,
JRH

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