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FPS Creator X10 / Dissappearing Body with mature patch

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TheCoolGuy
14
Years of Service
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Joined: 9th Apr 2010
Location: Australia
Posted: 12th Apr 2010 11:34
This is not a problem, but I am just wondering if it is possible to make a script for a body to dissappear when it dies? I'm making a action/horror game and im going to make an enemy appear infront of you, then die after one second (dissappear).

If it is possible, then I might need some help with it because I don't really understand the scripting.

Thanks in advance.
budokaiman
FPSC Tool Maker
15
Years of Service
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Joined: 24th Jun 2009
Playing: Hard to get
Posted: 12th Apr 2010 16:15 Edited at: 12th Apr 2010 16:15
The bodies disappear by default, after dying. As for making one die, you can use a timer, once that reaches 1000 run the destroy script.

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TheCoolGuy
14
Years of Service
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Joined: 9th Apr 2010
Location: Australia
Posted: 12th Apr 2010 17:26
What I mean budokai, is I have the mature patch and they fall on the ground after they die, i want it to dissappear as soon as they die, not after they fall on the ground. I already figured out how to change the live time, would it be possible to make a script that disable the mature patch physics for the selected entity?
Soviet176
15
Years of Service
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Joined: 19th Sep 2009
Location: Volgograd
Posted: 12th Apr 2010 22:38
Sure just change the destroy script to the default destroy.fpi instead of darkdestroy.

"I haz no sig :o"
TheCoolGuy
14
Years of Service
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Joined: 9th Apr 2010
Location: Australia
Posted: 13th Apr 2010 06:10
Thanks Soviet.

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