with all that said
i guess the easiest way
is to take hugh amount of drugs..
it should kill any ai what so ever just
int ai_drugMax = 10; // max drugs ai can take
if (ai == not good enough)
{
GiveDrugstoAi(11); // one more will do the job
}
// now we need to check if the ai still exist so there will be no errors later on
while (ai[num] == alive && GetAiDrugs[num]> ai_drugMax)
{
InviteAllAiFamily(num);
SelectAiGrave(num,big);
SelectAiGraveTexture(num,stone);
InviteAiReligousPriest(num);
SelectScene(graveyard);
}
// ok after getting all of the Ais which been druged
// now switch to the graveyard scene
SwitchtoScene(graveyard);
for (i = 1;i < aiMaxNumber; i++)
{
if (ai[num].GetScene())
if (ai[num].AllFamily == at Scene(graveyard))
StartSequence(Burry);
// and ofcourse we need to kill the ai
ai[num].Dead;
}
// thats it.
i think this will be much helpfull to anyone who like simple comedy.