Mmm... its good to know those things, ill take them into account, but i dont think they could rly help me, or maybe the arrays could.
Idk, i think i didnt explained myself well, what i need is a variable or something that calls more than one number. What im doing its something like this:
Sprite F1, X, Y, F1
The sprite its in a subrutine which i dont want to touch because the point of it its that its not changed in all the game, the only thing that changes its the outside part, not the subrutine, i wanted to make that F1 was equal to 1000 and 29 so that 2 sprites could move with this only command. (now that i write it here i see how weird this sounds XD)
Or i could also make it with the arrays, in which i save 1000 and 29 into the arrays, and then call both in F1, like this:
Dim F1(100)
F1(0)=0
F1(1)=1000
F1(2)=29
and then make something like:
Sprite "Array F1", X, Y, "Array F1"
But the only problem is idk how i should call the whole array into F1.
So, idk if u guys have had this problem before, or not, but maybe someone know what could i do... so... thx guys