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FPSC Classic Models and Media / Model Pack 22 Issue: Dante Beast

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Plottato
16
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Joined: 13th Apr 2010
Location:
Posted: 14th Apr 2010 04:10
I just got MP 22 and was wondering if anybody else is having problems with Dante Beasts' run cycle. The animation skips and jumps around a lot between frames.

Does anybody have a solution or an alternate run? Thanks.

Alteration 808 Coming soon.
DarkAngelOblivion TM
16
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Joined: 7th Oct 2009
Location: Down under mate
Posted: 14th Apr 2010 11:04
Shouldnt this be moved to the Bug Reports section?

Tomorrow never comes until it is too late...
King Of Khaos
17
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Joined: 25th Feb 2009
Location: Not ALL the windows were locked...
Posted: 15th Apr 2010 00:18 Edited at: 15th Apr 2010 00:22
I'm not sure exactly what the problem is, could you please be more specific?

I have had a few problems with Dante Beast before, but they can easily be fixed.

- Is the ceiling high enough? Only because he's so large, and he might get stuck at one point or another

- Sometimes when he gets stuck, and i know the ceiling isn't the problem, then tapping the page up button once for just a split second so he's a bit off the ground helps sometimes

- If getting stuck isn't the issue, i can't really think of anything else. Could you post an in-game screen shot of him up close so i can see his surroundings and exactly where he is?

PS: Next time you have an issue with something, try to remember to post it in the bug reports section, you'll get more responses that way.

Cheers, Jake
------------------------------------------------------------
-The Marsundle Residence- (Coming Soon)
Plottato
16
Years of Service
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Joined: 13th Apr 2010
Location:
Posted: 15th Apr 2010 01:39
Thanks, But it's not any of those things. When he takes a large sum of damage in one hit, he crouches down, and gets back up. The problem is, he just slides across the floor instead of walking.

Alteration 808 Coming soon.

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