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Dark Physics & Dark A.I. & Dark Dynamix / Collision doesn't work while moving and rotating!!

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hackrash
13
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Joined: 15th Apr 2010
Location:
Posted: 15th Apr 2010 16:36
Hi... I am a new user!

I am starting using dark physics with darkbasic pro, but I am having some problems! In fact when a ball is rolling over a rigid body (because of the gravity) and I make this last object rotate, it seems that the collision crashes, and the ball falls down ignoring the collision!! Why? It always happens when a rolling ball is on a rotating object. Could you help me?


P.S sorry for my bad English
Sepnon
14
Years of Service
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Joined: 7th Feb 2010
Location: Brazil
Posted: 15th Apr 2010 19:49 Edited at: 15th Apr 2010 19:50
To move or rotate dynamic rigid bodies u need to use the physx commands, not dbpro ones



actually i prefer using phy add rigid body force

and remember, you cannot move static rigid bodies. To make a 'movable' static rb, make a dynamic and set it to kinematic. You can use it for moving platforms, for example
hackrash
13
Years of Service
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Joined: 15th Apr 2010
Location:
Posted: 16th Apr 2010 13:19
oh... thank u.. I made it as a rigid body, but now I have set it to kinematic and dynamic.. and it works perfectly!! Thank you

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