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Dark GDK / 3DWS Imports

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Sheepishme
14
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Joined: 15th Apr 2010
Location:
Posted: 16th Apr 2010 02:51
I apologies if this is very simple and has already been posted elsewhere, but I cannot seem to find the answer. I am trying to load a .dbo object using dbLoadObject and it always is rendered white. I read that I had to change the texture files and I have, but it still comes out white. Any help is much appreciated.
AriEf
14
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Joined: 30th Nov 2009
Location: Indonesia
Posted: 16th Apr 2010 19:42
im beginner, but maybe i can help.
copy your texture file to your project folder.
can i ask you 1 thing?
what is your texture format? (i hope not .stf)

Im Indonesian, so I cant speak english
Sheepishme
14
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Joined: 15th Apr 2010
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Posted: 16th Apr 2010 23:54
I read that those didn't work so I changed to jpeg, still no change.
Matty H
15
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Joined: 7th Oct 2008
Location: England
Posted: 17th Apr 2010 13:38
Have you lit the model in 3DWS first?
Pretty sure you need to do this.

Sheepishme
14
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Joined: 15th Apr 2010
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Posted: 17th Apr 2010 21:28 Edited at: 18th Apr 2010 01:37
Yes I have tried that, and the white model that is loaded into the game has shadows off of it, but no textures.
Sheepishme
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Joined: 15th Apr 2010
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Posted: 22nd Apr 2010 07:15
Anyone? I havn't made any progress.
Sheepishme
14
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Joined: 15th Apr 2010
Location:
Posted: 25th Apr 2010 06:50
I'm an idiot, I apologize to matty halewood for his idea. I'm completely new at this and I just thought using a light entity was the same as lighting it, but I had to render the lights first before exporting. Thank you to everyone for they're help and hopefully someone will learn from my mistake.

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