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3 Dimensional Chat / 4.3x6 Project

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JLMoondog
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Location: Paradox
Posted: 21st Apr 2010 20:34 Edited at: 21st Apr 2010 20:36
Remember this?

Time to finish up...alright lets do this, JOSH MOOOONEY!!

Day 95/Models 75,76,77,78,79: Dungeon Plate Setting
Models: 5
Triangular Polygons(total): 357
Texture Maps: 2
Normal Maps: 2


Download

Enjoy!


lazerus
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Posted: 21st Apr 2010 20:51
JLMoondog
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Posted: 21st Apr 2010 21:00
Hehe, I said I'd finish it once I free'd up my project list.


nackidno
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Location: Där solen aldrig skiner
Posted: 21st Apr 2010 21:27
Quote: "alright lets do this, JOSH MOOOONEY!!"


I lol'd

It's nice to see this back on track again, I really enjoyed the old thread.

Mr Bigglesworth
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Posted: 22nd Apr 2010 07:19 Edited at: 22nd Apr 2010 07:20
OMFG

It's cool to see you finish this up
JLMoondog
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Posted: 22nd Apr 2010 19:38
Day 2 well underway. Gonna eat some lunch, maybe play a game then finish this up.




JLMoondog
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Posted: 23rd Apr 2010 02:59
Watchow!!

Day 96/ Model 80/81/82/83/84: Dungeon Essentials
Models: 5
Triangular Polygons: 790(total)
Texture Maps: 5
Normal Maps: 5


Download


JLMoondog
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Posted: 24th Apr 2010 00:03
Day 3 wip:


Got to rework the wheel texture, accidentally turned it sideways so the shadows are wrong , but almost done. What you see is what you get.


Quik
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Location: Equestria!
Posted: 24th Apr 2010 00:48
i was about to write: "thats some good photoshop after effects u got there"
until i realized that u modelled it!

awesome dude! just plain awesome!


[Q]uik, Quiker than most
JLMoondog
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Posted: 24th Apr 2010 01:04
Yah, the explosion and smoke are all 3d models. Perfect for a cartoon style game.


JLMoondog
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Posted: 24th Apr 2010 05:30
This was fun, probably add some more stuff to this. Kinda reminds me of Worms.

Day: 97 / Model: 85/86/87/88/89: Tank WARZ!
Models: 5
Triangular Polygons: 762(total)
Texture Maps: 5


Download


lazerus
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Posted: 24th Apr 2010 12:54
Picking up the pace i see ^_^

Tanks remind me of the crash bash ones, aww that was a epic game

Try uploading to the new model base, am sure your gear would be appreciated ^_^, that an it wont dissapear into oblivion.

JLMoondog
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Posted: 24th Apr 2010 13:23
3 days left and 11 models to go. I might actually finish this thing. I'll add them to the model base once I'm finished, thanks for the suggestion.


Dr Tank
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Location: Southampton, UK
Posted: 16th May 2010 02:38
Nice! So how's this going? If you want to make some models that hopefully won't be too difficult, howabout a set of normal mapped, reasonably low poly asteroids? I'd be all over that like a fat kid on a cake.
Azunaki
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Posted: 17th May 2010 00:38
those are pretty sweet. the first models remind me of morrowind. sigh i wish the re-released it with the oblivion engine that was an epic game. although it really isn't possible to play if you have played oblivion(for those who don't know im talking about The Elder Scrolls Series)

i like the tanks but mind explaining how there are 5 models there? i see 6 unless both smokes are the same.

[url]http://myportfolio.x10hosting.com/[url]
visit my site.(still in progress)
JLMoondog
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Posted: 17th May 2010 05:27
Thought this thread died. No one seemed to pay notice so I stopped working on the models, lol.

Anyway, I'll finish it up.

Azunaki:
The smoke counts for 1 model, just clonned it several times in the scene.


Azunaki
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Posted: 18th May 2010 04:31
>.> i actually hadn't even looked at it till today. 4.3x6 Project was rather odd and didn't really pay any attention to it.

[url]http://myportfolio.x10hosting.com/[url]
visit my site.(still in progress)
SJHooks
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Location: Where you least expect me...
Posted: 19th May 2010 02:07
Did you ever upload all of these 100 models to the database? That place could use some additions, it feels to small.

Azunaki
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Posted: 19th May 2010 02:21
i actually plan to add some untextured models to that eventually. i have a large amount of unused models that could use a home in something.

[url]http://myportfolio.x10hosting.com/[url]
visit my site.(still in progress)

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