Hi all, me again ^^
I'm trying to import a fully completed mesh from 3Ds Max into DBPro. I done a search here in the forums and everyone seems to manage to successfully export their rigged, animated mesh from 3Ds Max. Mine crashes.
Here is the situation.
3Ds Max Character:
- Made in 3Ds Max 2010, 64bit
- 3 Editable Poly meshes
- Has 3 textures (PSD Files), 1 for each mesh
- Rigged with bones
- Shapes are used to control the bones
- Animations are all done with the shapes (i.e. the shapes contain the keyframes, not the bones)
Here are images of the import window that I used.
When I press OK with those settings, the program errors saying:
"Exporter has encountered a major problem. Can't continue"
It then looks like it's still trying to import, but the program freezes. The .x file is still made, but it's 1KB in size and when you open it, it shows nothing.
I know I messed up during the exporting options, but I don't know what. Can anyone help me?
Thanks
EDIT: Fixed images.