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FPSC Classic Models and Media / Why do my characters walk in place?

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Death Weeps
19
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Joined: 30th Nov 2006
Location:
Posted: 22nd Apr 2010 03:42
I was attempting to make a zombie game(original I know), but when I had zombies outside on say the street/sidewalk/grass they would either walk in place, or they couldnt cross over from grass to sidewalk or from sidewalk to street etc..
But if they are inside on a tiled floor or some sort of walled in structure they seem to do just fine, so what gives?
I really need help because I havnt touched my FPS creator for MONTHS because of this annoying setback, a zombie game without urban terrain isnt a fun game at all... oh and I downloaded the new patch but it didnt work so I went back to the old one.
This is holding me back from buying several fantasy packs, believing that there will be more problems then what its worth.
The Storyteller 01
17
Years of Service
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Joined: 11th May 2009
Location: On a silent hill in dead space
Posted: 22nd Apr 2010 10:56
If you use segments, that are not 1x1 but 3x3 in size characters cant move on them. There are also some 1x1 segemnts where this happens but afaik not in any official Model Packs

In case you find my grammar and spelling weird ---> native German speaker ^^
Nickydude
Retired Moderator
19
Years of Service
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Joined: 4th Nov 2006
Location: Look outside...
Posted: 22nd Apr 2010 14:53
Entities can't walk over overlays. Check when laying stuff down that's it's a segment and not an overlay.

Death Weeps
19
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Joined: 30th Nov 2006
Location:
Posted: 23rd Apr 2010 19:47
So then not all the segments are compatible with the characters? All of it is FPS Creator, everything. I lay it down and it should just work... I would think. What do you mean 1x1 or 3x3? If I use the floors that FPSC gave me(and that I bought),to create and the characters it gave me to put on the floors, then what is the point if it ALL doesnt work together automatically?

Please explain and give examples of what you mean by 1x1 and 3x3 please. Thanks for the info guys.

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