@Bugsy:
I think you're missing another "t" in your second sentence.
Quote: "Yeah... me too. Just to check out their innovations."
Point made maybe? Lol, simply because of these "innovations" that are worth "checking out" it might be the best selling FPSC game to date!
[EDIT]
Just watched the gameplay vid. Looks... newbish, in comparison to other works I've viewed on these forums. The lighting seemed to be severely lacking, as does the level layout.
Must be modded from what I can tell, due to the oh-so-familiar Mod related bugs; cut-off firing sounds, implacent lighting on weapons, etc. And if it is modded, I can't help but wonder why they didn't go for AirMod to make REAL ironsights instead of the fake overlay ones.
Though it does have plenty of custom content, I can't help but notice much of the stock detail that many people overlook. The character voice is familiar, the blood decal is familiar (The animated one when you shoot somebody), the automated air duct entrance that just BEGS to be entered, and the air duct is just as cramped as it has ever been! You get the picture.
I'm not saying the game is crap and unplayable, just saying that I feel the immersiveness could have been improved vastly by providing that bit of shine. The levels looked more linear than a linear game! Give the players some false doors, some dead end areas, spots in the level that they can look at but can't reach. Those sorta things really make the player feel like they aren't being restricted to the line of play you've no doubt put them in.
[/end critique]
The one and only,