I'm so full of problems and overly eager to solve them, my latest problem is this:
1>------ Build started: Project: Dark GDK - 3D Game1, Configuration: Release Win32 ------
1>Linking...
1>Main.obj : error LNK2019: unresolved external symbol "void __cdecl AISetEntityHearingRange(int,float)" (?AISetEntityHearingRange@@YAXHM@Z) referenced in function "void __cdecl DarkGDK(void)" (?DarkGDK@@YAXXZ)
1>Main.obj : error LNK2019: unresolved external symbol "void __cdecl AISetEntityViewRange(int,float)" (?AISetEntityViewRange@@YAXHM@Z) referenced in function "void __cdecl DarkGDK(void)" (?DarkGDK@@YAXXZ)
1>Main.obj : error LNK2019: unresolved external symbol "void __cdecl AISetEntityViewArc(int,float,float)" (?AISetEntityViewArc@@YAXHMM@Z) referenced in function "void __cdecl DarkGDK(void)" (?DarkGDK@@YAXXZ)
1>Main.obj : error LNK2019: unresolved external symbol "void __cdecl AISetEntityAggressive(int)" (?AISetEntityAggressive@@YAXH@Z) referenced in function "void __cdecl DarkGDK(void)" (?DarkGDK@@YAXXZ)
1>Main.obj : error LNK2019: unresolved external symbol "void __cdecl AISetEntitySpeed(int,float)" (?AISetEntitySpeed@@YAXHM@Z) referenced in function "void __cdecl DarkGDK(void)" (?DarkGDK@@YAXXZ)
1>Main.obj : error LNK2019: unresolved external symbol "void __cdecl AIAddEnemy(int,int)" (?AIAddEnemy@@YAXHH@Z) referenced in function "void __cdecl DarkGDK(void)" (?DarkGDK@@YAXXZ)
1>Main.obj : error LNK2019: unresolved external symbol "void __cdecl AIAddPlayer(int,int)" (?AIAddPlayer@@YAXHH@Z) referenced in function "void __cdecl DarkGDK(void)" (?DarkGDK@@YAXXZ)
1>Main.obj : error LNK2019: unresolved external symbol "void __cdecl AISetRadius(float)" (?AISetRadius@@YAXM@Z) referenced in function "void __cdecl DarkGDK(void)" (?DarkGDK@@YAXXZ)
1>Main.obj : error LNK2019: unresolved external symbol "void __cdecl AIStart(void)" (?AIStart@@YAXXZ) referenced in function "void __cdecl DarkGDK(void)" (?DarkGDK@@YAXXZ)
1>Release\Dark GDK - 3D Game1.exe : fatal error LNK1120: 9 unresolved externals
1>Build log was saved at "file://c:\Users\James\Documents\Visual Studio 2008\Projects\JimChat\Dark GDK - 3D Game1\Dark GDK - 3D Game1\Release\BuildLog.htm"
1>Dark GDK - 3D Game1 - 10 error(s), 0 warning(s)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
I can't tell why its giving me that error,, I've pointed it to the right include and lib folders and the samples work, but when I try and use it in any of my other projects I get an error such as the one above. As AI would be brilliant right now all help would be great!
I've probably said this too much, but sorry for being a pest. =(