I've tried learning both. here s some darkbasic...
set text font "arial bold"
set text size 20
// get cool text
print "Press any key to start"
print "During demo press left to speed the rotation left and right for right"
wait key
sync on
sync rate 0
// Load sky
load object "media\cloudcube.x",3
// Prepare sky object to remove shading and seams
set object light 3,0 : set object texture 3,2,0
//make the background black
color backdrop rgb(0,0,0)
//create the world
make object sphere 1, 100, 40, 40
load image "world_map_wallpaper2[1].jpg", 1
texture object 1, 1
load image "media\barnacles.bmp",2
//create the matrix: AKA the "ground"
make matrix 1,400,400,5,5
position matrix 1,5,2,0
prepare matrix texture 1,1,1,1
fill matrix 1,0,1
hide mouse
c++:
// countdown using a for loop
#include <iostream>
using namespace std;
int main ()
{
{
{
{
//
//makes a "n" variable
//important
//stuff
//
int n;
}
}
}
cout << "Enter a high number :";
{
cin >> n;
}
for (int x=2444; x>0; x--) {
cout << n;
}
system("pause");
}
Which one should i use???