I created a small shallow pool entity, and I want it to sound like water when you walk through it. What I've been trying is "materialindex"x"="x". Looking at the segment sounds, it seems that number 5 is the water sound, so I tried "materialindex5 =5", but this seems to do nothing. I thought, "well it must have to be a segment", so I made it a segment, but it still won't work. I've searched the forums, and the docs, but still can't get it to work. Does anyone know what I'm doing wrong, or how to do this?
Any help wuld be appreciated.
Thanks