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FPSC Classic Product Chat / How is the design model without mistakes

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Rekani
16
Years of Service
User Offline
Joined: 1st Jan 2010
Location:
Posted: 28th Apr 2010 20:29
How is making the model the right way, without giving an error message
The type and size and type of raw material formula


What are the reasons for error messages In terms of model

I need all information of model

noori
bobochobo
17
Years of Service
User Offline
Joined: 9th Jul 2008
Location: My house, in the middle of my street
Posted: 2nd May 2010 18:52
You need to design it and texture it in a 3d modelling program, then export as a .x file, then convert the .x file into a .fpe, and then place it in the correct folder.

The Afrokid
16
Years of Service
User Offline
Joined: 14th Dec 2009
Location: Western Australia
Posted: 3rd May 2010 09:42
Quote: "hen convert the .x file into a .fpe"


umm..what?

You make the model, texture it/animate it and w/e then you export it as a .x, make the .fpe or use the entity maker on the fpsc website.

a .fpe should look something like this

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