Hey, some of you may remember me. I just kinda lurk around here now.

I'm kinda looking for an older user to answer this, like KeithC or Bond.
I have a model pack or two that my team made when developing my old FPSC game, Gone (which was never finished), and i was looking to give them away to the community. My site is nearly back up and I'm having my media available in multiple formats.
These models will be made available with normal and specular maps so they look professional. This works in other engines but I'm not aware of any working normal map / specular shaders in FPSC except bond's. Would I have to release this media without the shader in hopes that somebody can use it who has the shader? Or can I package the shader with it? Is the only means of getting this shader through Bond's model pack?
Thanks, I promise you will get a bunch of nice stuff when my site launches.