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Author
Message
Kryogenik
16
Years of Service
User Offline
Joined: 22nd Sep 2009
Location: Heidelberg, Germany
Posted: 3rd May 2010 20:21
Hey guys. What's the best way to make vehicles in DBPro? I looked around and saw dark physics, but you need to install a giant client side file and I don't really want to spend the money. I tried Newton, but when I tried making some functions so it would be easier to use, everything I did would make it crash. Even the vehicle demo in newton crashes when you try to restart it. I waited a while for xenophysics, but xarshi said the vehicles aren't really working yet And I heard that ODE sucks. I also thought about just coding it myself, using raycasts on each wheel and using a function (that I have to look at again) to rotate it correctly to the terrain and make it move a little in the direction the wheels are lowest in relativity to the plane those raycasts would make. But that's just and idea, and I doubt it would even work.

So anyway What's the best way to make physics vehicles in DBPro? And if there isn't, can somebody improve my idea? Thanks in advance

Codesurge is so awesome, thanks Hyrichter.
Thebeely
21
Years of Service
User Offline
Joined: 4th May 2005
Location: Croatia
Posted: 3rd May 2010 20:26
Definitively Newton, I never had problems with vehicles there.

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