Hi, I am trying to figure a calculation to get how much weight to "add" to simulate buoyancy,
There is a constant up force to simulate the buoyancy, with a set of controls to add weight for ballast.
Neutral ballast needs to be intelligent so it can add/remove ballast to keep the object from sinking or floating.
The problem lies in up force as the power of the up force seems to change although I'm not telling it to change. The strength of 1 unit of up force seems to be variable. Just as I find the weight required the next time I run the game it isn't neutral anymore.
Does anyone know how to calculate how much weight can be lifted by a given force?
EEEK