Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Author
Message
sadsack
22
Years of Service
User Offline
Joined: 27th Nov 2003
Location: here
Posted: 5th May 2010 21:54
Does anyone know if you can scale an object and still have it have a collision, with sparky collision dll? I have a model that I scaled 1000 times and it will not have a collision with a wall.
Thank You
renny
Madscientist
16
Years of Service
User Offline
Joined: 23rd Aug 2009
Location: Between a rock and a hard place
Posted: 5th May 2010 22:56
Yes you can but you have to put
before you scale it and
after you scale it to update it.

If it hasn't exploded yet, I haven't touched it.
sadsack
22
Years of Service
User Offline
Joined: 27th Nov 2003
Location: here
Posted: 6th May 2010 20:52
Oh I can't believe I miss that comm. I was looking for a scaleing comm.
Thanks
renny

Login to post a reply

Server time is: 2026-07-26 04:27:15
Your offset time is: 2026-07-26 04:27:15