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Dark GDK / am i the only one whos waiting for matty vehicle demo?

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haliop
User Banned
Posted: 6th May 2010 20:52
where is it?!
i want to honk while driving!
JTK
14
Years of Service
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Joined: 10th Feb 2010
Location:
Posted: 6th May 2010 22:37
Excellence takes time. Patience is a virtue...

JTK
haliop
User Banned
Posted: 6th May 2010 23:13
i do not care!
i want to honk!
Matty H
16
Years of Service
User Offline
Joined: 7th Oct 2008
Location: England
Posted: 6th May 2010 23:39
Lol, I'm trying to do it properly, last time I put a date on it and it was a little rushed, this release will have better documentation and samples to help people get started with character controllers, compound actors and vehicles etc.

If I had to guess, then I would say early next week

JTK
14
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User Offline
Joined: 10th Feb 2010
Location:
Posted: 7th May 2010 00:37
Counter Offer: how about later this week? Lol

JTK
haliop
User Banned
Posted: 7th May 2010 11:29
Counter offer to the Counter offer maid by JTK
how about now?

well the real questions isnt even consirn Physics, what it does consirn is can i "haliop" honk the car while driving.
here is an example code:


if (dbReturnKey()==1)
dbPlaySound(Honkthegoddammendvehicledemobymattywhichwaspromised_afew weeks ago);

yeah that should do it .

honk honk.

hehe
Matty H
16
Years of Service
User Offline
Joined: 7th Oct 2008
Location: England
Posted: 7th May 2010 15:54
Quote: "Honkthegoddammendvehicledemobymattywhichwaspromised_afew weeks ago"


I don't think that will work, what file format is it, you may need to convert it to .wav

haliop
User Banned
Posted: 7th May 2010 16:01
its just an int holding the Id number of the sound man!!!
Matty H
16
Years of Service
User Offline
Joined: 7th Oct 2008
Location: England
Posted: 7th May 2010 16:35
Lol, oh yeh, of course.

O.K, will a playable demo this weekend make you happy while I finish up the next release of Fulcrum?

JTK
14
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User Offline
Joined: 10th Feb 2010
Location:
Posted: 7th May 2010 16:52 Edited at: 7th May 2010 16:55
As long as it shows how to load "H-Babe-Move.X".

JTK

EDIT: Changed "Babe.X" to actual file name
haliop
User Banned
Posted: 7th May 2010 17:50
yes aslong as i can honk i am very very happy.
Matty H
16
Years of Service
User Offline
Joined: 7th Oct 2008
Location: England
Posted: 7th May 2010 18:33
JTK - Just doing the character controller example now, will post code tonight hopefully.
Do you know what the best start-end frames are for that model(walking)?

haliop - I'll put a honk in, just for you

JTK
14
Years of Service
User Offline
Joined: 10th Feb 2010
Location:
Posted: 7th May 2010 18:57
All I do is load that file and call dbLoopObject(). No I don't know the best frames for start/stop (and I do know it apparently makes a difference with babe) but haven't looked that closely at it.

Sorry. Maybe someone else will know the answer to that.

JTK

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