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FPSC Classic Product Chat / Mod questions

Author
Message
surpy
18
Years of Service
User Offline
Joined: 19th Jul 2007
Location: in your house
Posted: 7th May 2010 02:44
Good evening lovers of FPSC and other gaming, I don't know much about mods. So I have a few question about these mods I keep seeing:

1. What would be a good mod for someone who doesn't know to much about mods?
2. Could I add more mods with a mod all ready, or remove it with out reinstalling FPSC?
3. What usually comes with these mods?
4. After I get a mod can I get model packs and it wont interfere with the mod?
5. How are they usually installed?
6. Are mods free?
7. Whats the best mod to make a RPG?
8. Whats your personal favorite mod?

don't make me use this... oooh shiny
Flatlander
FPSC Tool Maker
19
Years of Service
User Offline
Joined: 22nd Jan 2007
Location: The Flatlands
Posted: 7th May 2010 03:03 Edited at: 7th May 2010 03:09
Quote: "7. Whats the best mod to make a RPG?"


RPG Mod of course. And it is free.

Quote: "2. Could I add more mods with a mod all ready, or remove it with out reinstalling FPSC?"

Use an application called Mod-It. It allows up to 4 different mods to go back and forth.

Quote: "3. What usually comes with these mods?"

I'm not sure what you mean but RPG Mod comes with some fairly detailed documentation.

Quote: "4. After I get a mod can I get model packs and it wont interfere with the mod?"

All mods will work with all model packs or purchased models or free models.

Quote: "5. How are they usually installed?"

Depends on the mod. I believe Blackfox has made it very easy to install RPG Mod.

Quote: "6. Are mods free?"

Not all mods are free. Most are.

Quote: "8. Whats your personal favorite mod?"

RPG Mod, of course.

BlackFox
FPSC Master
18
Years of Service
User Offline
Joined: 5th May 2008
Location: Knight to Queens Bishop 3
Posted: 7th May 2010 03:30
1. What would be a good mod for someone who doesn't know to much about mods?

There are three main mods available- Fenix, Project Blue, and RPG mod. If you are new to mods, I would suggest Fenix. It is easy to install/setup. Project Blue is also easy to get going right away. RPG mod is not for beginners and is more script-intensive.

2. Could I add more mods with a mod all ready, or remove it with out reinstalling FPSC?

Only one mod can run at a time, since it is in the form of FPSC-Game.exe and replaces the original you have. You can, however, swap them out either manually or with an application called Mod-IT. We have done development where we had Project Blue for one game, RPG in another.

3. What usually comes with these mods?

Each mod has it's own special features and abilities. The best suggestion is to look at the threads for Project Blue, Fenix, and RPG mod to see what they offer. Each mod comes with manuals, scripts, and other items required for the mod.

4. After I get a mod can I get model packs and it wont interfere with the mod?

I've never had an issue with model packs and mods. Remember the mod is in the form of FPSC-Game.exe and may also use a few other additional files (usually in the Files\scriptbank or Files\databank folders as an example).

5. How are they usually installed?

Usually by just copying the supplied FPSC-Game.exe from the mod archive to where your FPS Creator folder is located.

6. Are mods free?

Fenix and RPG are free; Project Blue cost $28 US, and worth the price for what features it has.

7. Whats the best mod to make a RPG?

It depends on how you want the RPG to look. Right now Project Blue does have an inventory system, and it could do an RPG game easily. RPG mod was built specifically for this and handles RPG styles very well..

8. Whats your personal favorite mod?

No comment

- BlackFox

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