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DarkBASIC Professional Discussion / ??'s About DB PRO Improving Pre-Fabbed Particle Effects From Texture Maker...

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bsgamemaker
23
Years of Service
User Offline
Joined: 16th Jul 2003
Location: United States
Posted: 19th Sep 2003 13:46
Hello,

I'm interested in using the Particle Effects from Texture Maker in my DB PRO creations. By the way, to those who think its better to use straight code instead of using pre-fabbed particles, its very possible to create the particles you desire in Texture Maker and then export them to DB, animate them on a 3D Plain and then ghost it.
Just look at the explosions on the STAR WRAITH series. But anyway I wanted to know if DB PRO could improve the quality of those effects than DBC?

Also can I use Texture Maker/Particle Effects and export them as avi files instead of frames to DBPRO? I understand DBPRO has the ability to play avi files to a 3D Object. So maybe it could possibly work, I just don't know for sure, but I really would appreciate anybody's feedback.

Thank You!!
David T
Retired Moderator
23
Years of Service
User Offline
Joined: 27th Aug 2002
Location: England
Posted: 19th Sep 2003 20:01
But anyway I wanted to know if DB PRO could improve the quality of those effects than DBC?

Yes.

I'd actually be tempted to use the inbuilt particles command set to make explosions. Much asier.

c:/dos
c:/dos run
run dos run

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