I need to draw lines in my program, but dbLine is soooooo sloooooooooooow... what can I use as an alternative?
I'm wanting to draw lines for mini particles. They're not going to be big enough to constitute using an image, and they'll be variable in length, hence why I want to draw a line for them.
While we're on the topic, does anyone know why DGDK's 2D commands are so slow? Drawing 40 lines (each being just a few pixels long) per frame with
NO OTHER PROCESSING brings the framerate down to roughly 14 fps!
I have a monster computer, this should not be happening!
The one and only,