@Madscientist, using text command, another problem arise ! :
This don't work for me:
CENTER TEXT SCREEN WIDTH()/2,0,"SCORE: "+STR$(V_SUPER_SCORE_E)
this works:
CENTER TEXT SCREEN WIDTH()/2,0,STR$(V_SUPER_SCORE_E)
frustrating, the only difference is 'score:'
it seems like the bigger the code is... more you get insuperable difficulties !
EDIT:
This works:
SET CURSOR 0,0
PRINT " VIES / LIFE : ";V_VIES_JOUEUR_E
PRINT " ENNEMIS RESTANTS / ENEMIES LEFT : ";V_NbreEnnemis_E
PRINT " SCORE : ";V_SUPER_SCORE_E
this don't work:
SET CURSOR 0,0 : PRINT " VIES / LIFE : ";V_VIES_JOUEUR_E;" --- SCORE: "
PRINT V_SUPER_SCORE_E
this don't work : hiding an object when an entity can't fire:
IF AI Entity Exist ( Z ) = 1 AND OBJECT POSITION Y(Z)>-10
IF AI Get Entity Can Fire(Z) = 0 THEN HIDE OBJECT Z+2
ENDIF
this don't work and
crash: the same thing differently:
IF AI Entity Exist ( Z ) = 1 AND OBJECT POSITION Y(Z)>-10
// IF AI Get Entity Can Fire(Z) = 0 AND OBJECT VISIBLE(Z+2)=1 THEN HIDE OBJECT Z+2
rem IF AI Entity Exist ( Z ) = 1
IF AI Get Entity Can Fire(Z) = 0
HIDE OBJECT Z+2
ELSE
SHOW OBJECT Z+2
ENDIF
ENDIF