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3 Dimensional Chat / I am making a scary ZOMBIE for folks here!

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Joseph K
User Banned
Posted: 12th May 2010 05:03
Hi, My name is Joseph.
I am 3d Artist from Finland
I am making zombie for you folks
Here is picture! Must finish modeling and texturing and animating.
Joseph K
User Banned
Posted: 12th May 2010 16:24
Here is wireframe. He is only 2113 Polies! Please construct Criticize!
zeroSlave
15
Years of Service
User Offline
Joined: 13th Jun 2009
Location: Springfield
Posted: 12th May 2010 22:35
Hey there, Joseph. It's a decent model, but if I were you, I'd spend a little more time making it look a little more natural before you start texturing it. Work around on his chest and arms. try to make the shirt look a little less boxy and form fitting. Right now, it looks like he is dropping from a plane and his shirt is being caught by the wind and inflating around him. Although, I can see a few of him running around in a stylized zombie survival game.

My green thumb grew the tree my Trojan War horse was crafted from. With roses in our pockets we rally round the tombstones. Ashes to ashes, we all fall down.
Joseph K
User Banned
Posted: 13th May 2010 00:31
Hi
Thankyou.
Reason shirt is like this is because it will have an alpha channel all over it, and will be mostly rags.
Also what to do with the arms? I want to improve him all i can, you say the arms but what part of the arms?
zeroSlave
15
Years of Service
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Joined: 13th Jun 2009
Location: Springfield
Posted: 13th May 2010 22:41 Edited at: 13th May 2010 22:42
I would move the arms up first:


(Sorry, I'm gonna double post so that I can upload the images to the forum )

My green thumb grew the tree my Trojan War horse was crafted from. With roses in our pockets we rally round the tombstones. Ashes to ashes, we all fall down.

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zeroSlave
15
Years of Service
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Joined: 13th Jun 2009
Location: Springfield
Posted: 13th May 2010 22:41 Edited at: 13th May 2010 22:42
(double post )
And even if you are going to apply an alpha on the model, it would probably be best to make his clothes look like gravity is affecting them like so.


My green thumb grew the tree my Trojan War horse was crafted from. With roses in our pockets we rally round the tombstones. Ashes to ashes, we all fall down.

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Joseph K
User Banned
Posted: 14th May 2010 00:29
OK
Thankyou! That makes good sense. I will do that!
SJHooks
15
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Joined: 13th Aug 2009
Location: Where you least expect me...
Posted: 14th May 2010 05:26
plus, judging by the wireframe, an alpha map would be useless. There's no rib cage or any main body anyways, so an alpha map would just reveal the opposite side of the shirt, and you'd probably be better off texturing black spots on the shirt where the alpha map should be. At least include a few polys inside the shirt and texture them as a flat rib cage, then the alpha mapping on the shirt would be more useful.

Joseph K
User Banned
Posted: 15th May 2010 03:29
Hmm I have decided to release this mesh if anyone wants it, say.
I need to redo it too many flaws.

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