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MrSteve
21
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Joined: 1st Nov 2004
Location: Omnipresent
Posted: 14th May 2010 15:00
Hey Guys and Girls
I have finally worked out how to get my 3DS models into DBPro but I am having problems texturing them so just some quick questions about it.

1. What length the the texture names have to be?

2. Where do I need to store the texture in relation to the 3D file when importing?

3. Do I have to load the images into the editor as well?

If so what syntax shall I use and do I load before or after the load object "yeah.3ds",2

Thanks
Steve

A bump on the head........ is worth two in a bush?
sadsack
22
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Joined: 27th Nov 2003
Location: here
Posted: 14th May 2010 15:40
1. length, I don't know, but it can't be too long.
2. in the same folder that your exe is.
3. no, sure load with the model.
MrSteve
21
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Joined: 1st Nov 2004
Location: Omnipresent
Posted: 14th May 2010 16:50
what about md2 files is that the same situation?

A bump on the head........ is worth two in a bush?
sadsack
22
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Joined: 27th Nov 2003
Location: here
Posted: 14th May 2010 20:21
Don't know
Madscientist
16
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Joined: 23rd Aug 2009
Location: Between a rock and a hard place
Posted: 14th May 2010 21:41
Yes I think they work like that too.

If it hasn't exploded yet, I haven't touched it.
Brendy boy
21
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Joined: 17th Jul 2005
Location: Croatia
Posted: 15th May 2010 00:04
Quote: "1. What length the the texture names have to be?"

I think it's 8 characters max

"After you finish the first 90% of a project, you have to finish the other 90%." - Michael Abrash

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