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FPSC Classic Product Chat / Moveup Command

Author
Message
Marc Steene
FPSC Master
20
Years of Service
User Offline
Joined: 27th Mar 2006
Location: Bahrain
Posted: 14th May 2010 23:03
Hey everyone,

I'm trying to making an object move down by using moveup=-1 (which has worked in the past), however, with this object, it just shoots up into the skybox! Adding a delay between movements makes it jump up in huge stages, and changing the negative value does not reduce the jumping. Is anyone experience in using moveup?


[b]FPSC MIGRATION: http://forum.thegamecreators.com/?m=forum_view&t=142497&b=21
Mr Game
17
Years of Service
User Offline
Joined: 11th Feb 2009
Location: Under Your Skin
Posted: 14th May 2010 23:10
I have the same problem

Insomnia is coming...
Marc Steene
FPSC Master
20
Years of Service
User Offline
Joined: 27th Mar 2006
Location: Bahrain
Posted: 14th May 2010 23:47
I've just figured out a way to do it. Basically, I took a look at lift2.fpi (the Gravity Lift Down entity) and copied the script and morphed it, and now it works


[b]FPSC MIGRATION: http://forum.thegamecreators.com/?m=forum_view&t=142497&b=21

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