Thanks for all the nice comments everyone

If anyone is wondering how it works, the "sky" you see is simply a billboard which slowly moves downward to simulate a rocket going up. The whole thing is 4 wall segments wide, and 20 high. The texture used is custom made (and proud, too

) and is a whopping 2048x10240 pixels.
I've attached the texture onto this post if anyone wants to take a look at the transition...I actually researched about cloud layers and the distance to space to make this as accurate as possible

Texture must not be re-distributed and cannot be used in any project, it is only for viewing.
[b]FPSC MIGRATION: http://forum.thegamecreators.com/?m=forum_view&t=142497&b=21