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DarkBASIC Professional Discussion / Loading The Textures From A .X file

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paul5147
20
Years of Service
User Offline
Joined: 11th Jan 2006
Location: Hot & Sunny
Posted: 17th May 2010 18:27
Is there a way to get DBPro to load the textures of a .x model so that there accessible from its own image commands,i know there loaded along with the model and there stored seperately to the model data in ther own files,so i could just load them in my self to any available image number,but what i would like to be able to do is simply call "limb texture(object_number,0)" or any limb number,which should give you the texture number,but for loaded objects it simply returns -1.Hope it's just a parameter im missing off the load object command,but i cant find it if it is.

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