Hey JTK,
you are correct, collision is known about both objects, that is until one is deleted. Generally the bullet is deleted first and I could tell the enemy class that it is no longer alive and kill it, but this is were my knowledge lacks im afraid, how to enable the bullet class to access a function in the enemy class.
I probably need to create pointers between the 2 classes somehow, or create another higher level class which enemy and bullet inherit from.
apologies for the lack of explanation, im only 5weeks into C++ and trying to explain something I don't quite understand can be extremely frustrating
Cheers guys
Moops