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DarkBASIC Professional Discussion / Link Limb and Unrigged but Limbed objects...

Author
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Duffer
23
Years of Service
User Offline
Joined: 9th Feb 2003
Location: chair
Posted: 18th May 2010 00:51
Why is it that when I take a 3d object within DBPro with lots of limbs (with their own meshes) but no rigging (no bones/linked limbs) and then proceed to link limbs up from the root limb up, they later dont seem to be linked/rigged when I go to rotate a particular limb in the sequence (ie. they dont then appear to be properly linked to their parents)...?

a long time dabbler with DBC and DBPro with no actual talent but lots of enthusiasm...
Duffer
23
Years of Service
User Offline
Joined: 9th Feb 2003
Location: chair
Posted: 18th May 2010 16:24
ping

a long time dabbler with DBC and DBPro with no actual talent but lots of enthusiasm...
IanM
Retired Moderator
23
Years of Service
User Offline
Joined: 11th Sep 2002
Location: In my moon base
Posted: 18th May 2010 23:25
... because you did something wrong somewhere?

What kind of answer do you expect when you don't provide model, code, or indeed any detail at all?

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