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FPS Creator X10 / How to achieve a Poweroint slides in TV Screen

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14
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Joined: 5th Feb 2010
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Posted: 18th May 2010 16:30
Hi!, I was wondering how to display a powerpoint slides in a TV screen in FPSC X10. I can take snap shots and save as Jpg of my slides. That's the easier part, then my question is; Is there any application to make animated decals? I'd like to display a presentation in a Big TV on my simulation game (Training). Any idea will be appreciated. This video at Youtube shows the mechanism to achieve this (not sure), what you think?

http://www.youtube.com/watch?v=TCGdJQXAdXA

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14
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Posted: 18th May 2010 17:34
A way of answering my own question is, a script that trigger an image (my ppt slide1 on jpg) on a wall, then wait 5 seconds, trigger slide2..wait 5 seconds, trigger slide3... and so on. Any idea?

Thanks, Javier

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budokaiman
FPSC Tool Maker
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Posted: 18th May 2010 21:17 Edited at: 18th May 2010 21:18
Well, X10 doesn't support external shaders, like Bond1 used. You could just play an .avi file though.

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Posted: 18th May 2010 21:34
That would be great but, I was told that only a mod for x9 can display avi in a object screen, like a small wall TV! Am I right? I don't want to display a movie in full screen because that's practically get out of the game to see a movie. Any ideas?

Thanks, Javier

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Nilloc
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Posted: 19th May 2010 01:51
im preety sure someone had made a script for this

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naeembabakheil
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Posted: 25th May 2010 19:51
Well if someone make this plz PM me
Thnkx
Toffeemouse
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Joined: 29th Apr 2010
Location: United Kingdom
Posted: 30th May 2010 21:28
You could make a "poster" and spawn the entities in succession with spawn lives that dont overlap, and put each entity a milimiter infront of the next.

Not what you are looking for but it is a good workaround.
Meh, i find everything in fpsc has to be a workaround.

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