Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Product Chat / Does Dark GDK add ons work with FPSC?

Author
Message
WWIV Studios
16
Years of Service
User Offline
Joined: 10th Sep 2009
Location: Atlanta,Georgia
Posted: 19th May 2010 05:42
I recently read/watched Bond1's shader tut. Does that mean Dark Shader,Ai,Lights,etc. will work with FPSC?

Thanks in advance

WWIV Studios
Flatlander
FPSC Tool Maker
19
Years of Service
User Offline
Joined: 22nd Jan 2007
Location: The Flatlands
Posted: 19th May 2010 05:53 Edited at: 19th May 2010 05:57
Dark AI, Lights, Physics, etc are plug-ins for DBPro. What Bond1 is using is an application that helps create shaders that I assume will work with FPSC.

I may be totally wrong with the Dark Shaders thing. However, I do want to look into it more thoroughly. Bond1 has made some amazing shaders that do work with FPSC. His "theatre" model pack is a great example of that.

WWIV Studios
16
Years of Service
User Offline
Joined: 10th Sep 2009
Location: Atlanta,Georgia
Posted: 19th May 2010 05:55
Quote: "Dark AI, Lights, Physics, etc are plug-ins for DBPro. What Bond1 is using is an application that helps create shaders that I assume will work with FPSC."


hmmm, Okay Thank you. Its weird though, i could of sworn Bond1 said Dark Shader....
Flatlander
FPSC Tool Maker
19
Years of Service
User Offline
Joined: 22nd Jan 2007
Location: The Flatlands
Posted: 19th May 2010 05:58
I edited my post while you responded. It is Dark Shader that he is using but it is different from a plug-in as it is a stand-alone app.

WWIV Studios
16
Years of Service
User Offline
Joined: 10th Sep 2009
Location: Atlanta,Georgia
Posted: 19th May 2010 06:00
Quote: "I edited my post while you responded"

lol, okay thanks for the information.

WWIV Studios
Flatlander
FPSC Tool Maker
19
Years of Service
User Offline
Joined: 22nd Jan 2007
Location: The Flatlands
Posted: 19th May 2010 18:25 Edited at: 19th May 2010 18:26
BTW, v117 (migration) will have some cool Dark AI inclusions. It goes beyond what Fenix Mod has. Of course, it's hockeykid who is coding the Dark AI portion (well whatever wasn't coded at the start by Lee). I believe there is going to be better "lights" using Dark Lights. I can't remember what else I've seen in the source code. Remember, FPSC-Game.exe is written in DBPro so they can use the plug-ins to create an executable for FPSC.

I'm just chopping at the bit waiting for this; but it will still take a while. I would guess it will be this year yet, though.

WWIV Studios
16
Years of Service
User Offline
Joined: 10th Sep 2009
Location: Atlanta,Georgia
Posted: 19th May 2010 23:37
I hope....

Login to post a reply

Server time is: 2026-07-05 12:13:01
Your offset time is: 2026-07-05 12:13:01